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Making your Internal IP Reuse Strategy Work
Freedom from Project Surprises Newsletter - Issue #58 February 2010
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Internal IP Reuse
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Internal IP reuse is something that every business wants, although the current scorecard indicates these objectives are not being met. A fairly large gap exists between leadership's vision of an ideal internal IP reuse strategy and the implementations in place today. Management views IP reuse as an essential ingredient of quicker time to market while the design communities perceive it as a road plagued with dangerous potholes. Reality - continue overlooking the designer's needs and internal reuse will remain a distant vision.

Jeff Jorvig, IC NPD Coach
News of Interest to New Product Development Teams
Leadership Quote of the month:
"If it's never our fault, we can't take responsibility for it. If we can't take responsibility for it, we'll always be its victim."
  
-- Richard Bach
Why your Internal IP Reuse Strategy is not Working
Every organization has some type of reuse activity going on. For some, they are content with their current approach in handling reuse. However, for the majority there is more effort required to achieve anything approaching an ideal set of reuse objectives. At the low end of reuse strategies, what I affectionately call Whack and Plop (WAP), is where IP blocks are excised out of an existing chip and dropped into a new design.

A more desired implementation of reuse includes a full repository scheme where the designer can eagerly shop for IP and download it with a full suite of documentation, test benches and characterization data. This ideal vision of reuse is where most want to be, some form of WAP is where most are today.

So what's keeping reuse in the dark ages? It is simply that the needs of the re-user are not being attended to, technology is in charge instead of the needs of potential end users. The fears of reuse are not being addressed and the design community is pushing back because the deliverables associated with IP are not mitigating these concerns. Without proper IP content designers will only reuse what they are comfortable with, either their own work or someone else's work that they respect and have easy access to. The major hurdle today is in achieving a level of IP deliverable content that will diminish the fears of reuse, thus allowing designers to develop the confidence to favor formal IP reuse over WAP or the initiation of a new design.

First Rule of IP reuse - Content Rules
It's not the repository that will cinch reuse; it's the content deliverables for specific IP. If a designer digs through a wonderfully crafted repository, downloads the deliverables and finds Enable Images to View Graphica deficiency in IP content, you have lost them for a very long time. Start with content, not a fancy repository; content is the foundation of any IP reuse growth strategy.

The worst implementations will be those that are developed solely by a team of non-designers that are great with software. Keep in mind that reuse enablement is not a software or EDA task; it is a deliverable content development task to provide the essential design collateral designers must have to be able to validate and gain confidence in another designers work.

Second rule of IP Reuse - Address Reuse Concerns
Know what the concerns of reuse are and address them. Talk to your design community and make sure you understand both what would enable them to reuse and what would turn them off. This is as simple as listening and applying what is learned. Leave this vital process out and you may as well stay with a WAP reuse strategy; you will be wasting time and money trying to make it work. You can lead a horse to water but you can't make him drink; the solution is finding out what will make him want to drink.

Third Rule of IP Reuse - Marketing Strategy
Develop a marketing strategy to define and roll out the internal reuse implementation. Consider this as a product with customers that need to be wowed. The designer's are not generally a captive audience where reuse has been legislated, therefore it is essential you properly market IP as a product. A proper marketing strategy will also drive closure on the first two rules of IP reuse - giving customers what they need.

Consider the following:
  • Appeal - Why would someone want to use it?
  • History - Has it been used before? Where? Any data?
  • Features - Overly complex or not enough bells and whistles.
  • Options - Does it need configuration options to cover a broader design space?
Fourth Rule of IP Reuse - Only Quality in Repository
After the first three rules have been addressed it's time to put the IP into a repository. I suggest something pretty simple since there is not likely going to be a large initial offering. The repository can be enhanced over time as you get feedback from the users. A word of warning - don't put anything in the repository that does not meet the first two rules. Any perception of garbage in the repository will ruin your efforts for a long time. Remember - Content rules! The repository leaves a short term impression, what the designers receive from it leaves a long term impression.

Closing thoughts on Internal Reuse
  • Enable Images to View GraphicThe end user will make or break your reuse strategy. It is paramount to understand what will "make it work" for them.
  • Think first about what is needed... the deliverable content.
  • The repository will leave a short-term impression on the end users. The IP deliverable content impression will last a lifetime. Focus on what matters!
  • Creating reusable IP should not be much more effort than a good, high quality design effort!
  • Reuse content will need to be kept current based on silicon usage and tool updates. Don't ignore or underestimate your work here.
  • Reuse enablement requires the matching of re-user needs with cataloged content.
How I can Help
"Providing solutions to the systemic project challenges that quietly steal early revenue opportunity"
  • Internal IP Reuse Strategies
  • Discovery & Solution - Do you need to find and remove the the barriers to a predictable and streamlined new product flow? Maybe you need to understand the history of past failed project activities. Our Discovery & Solution services provide the results you need.
  • Requirements workshops - I will facilitate the timely closure of a high quality set of requirements for a specific product. If you have a complicated project where requirements closure is critical, this would be an ideal candidate for a workshop. More information can be found here.
  • Design services - Digital & analog IC design, PC Board Design, Firmware.
  • NPD Flow Management - Web based best practices, flow, task, deliverable & monitoring of the project portfolio. Details here.
  • Register Management - Tool for synchronization of register information between hardware, firmware, validation and documentation. Delivers the RTL code, verification code and documentation for common or custom bus interfaces.
  • NPD team one day workshop to improve planning, execution and monitoring skills for design projects.
  • Ready made downloads: schedule, checklist, analog design guide.
  • Increase management bandwidth via Virtual Design Manager.
  • Full listing of common services here.
Contact me today via email, or phone at 480-442-6730.
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